Targets & rounds
Handgun, Rifle
Rounds: 20
Max points: 100
Match percent: 12.50%
Paper: 11
Poppers: 9
Plates: 8
No-Shoot: 0
Total targets: 28
Details & image
Procedure: On activation of timer draw Pistol and engage Pistol Trgets directly in front through the screen apperture
Engage the 3 Three Poppers in front of screen 2 freestyle from anywhere behind the Charge Line
Remaining 3 Pistol Targets must be engaged from RH side of Screen 1 behind the charge Line
Ground Pistol in Pistol Dump Box on Table 2.
Pickup Rifle and Engage T1, T2 & T3 from anywhere behind the charge line before moving
To Firing Point 1. Activate the mover before engaing T4, T5, T6, T7, T8, T9 & T10 (Mover)
in any order from the kneeling position behind RH side of Charge line.
Move to Firing Point 2. You must perform a compulsory change Engaing remaining Targets and the Stop Plate
from behind the LH side of the charge line at firing point 2 from the Prone Position.
Starting position: Behind Screen,
Firearm ready condition:
Start on: Timer Button
Stop on: Stop Plate
Penalties: As per current edition of rules
Safety angles: L/R/V 90/90/90
Included in match
download stage descriptions (*.pdf)

Currently no scores can be shown for this stage


Setup notes: