Targets & rounds
Handgun, Rifle, Shotgun
Rounds: 16
Max points: 100
Match percent: 12.50%
Paper: 7
Poppers: 0
Plates: 9
No-Shoot: 4
Total targets: 16
Details & image
Procedure: After starting the timer on Table 1 activate the 2 swingers with your Strong Hand only and engage all visible Paper Targets including the swingers from behind the charge Line Freestyle.
They may be re engaged but only from behind the charge Line.Move downrange and Ground Rifle in Dump Barrel next to Table 2.
Activate Moving Target with your strong hand only before drawing Pistol. Engage mover and all Pistol plates from behind Table 2 in any order freestyle
Ground Pistol on Table 2 before moving to Table 3.
Pickup Shotgun and engage remaining shotgun Targets till they fall before engaging the Stop Plate
in any order from behind the Charge lines and within the confines of the Court outer Boundary lines.
Starting position: Behind Table 1 Rifle Low Port Arms
Firearm ready condition:
Start on: Timer Button
Stop on: Stop Plate
Penalties: As per current edition of rules
Safety angles: L/R/V 90/90/90
Included in match
download stage descriptions (*.pdf)

Currently no scores can be shown for this stage


Setup notes: